product: BricsCAD
version: All
operating system: All Operating Systems
last reviewed: 2010-02-18
Solved: With the 'Bind' command, what is the difference between an 'insert' and 'bind' options? Download, view and edit natively in BricsCAD, while keeping full track of DWG and XREF history. BricsCAD’s built-in Bricsys 24/7 panel gives you instant access to drawings and ensures you always have the latest version of a tracked file. See who's working on which file. Avoid conflicted files with check-in.
Symptoms
What is the purpose of BAK and SV$ files and how are they used and controlled?
Resolution
BricsCAD uses 2 file extensions to make backup copies: BAK and SV$
Both files are in essence DWG files, so you can rename them (using the Windows Explorer) if you wish to recover a drawing.
a) BAK file
When you save a drawing (Ctrl+S or _QSAVE) the previous version of the DWG is saved to a BAK file. This BAK file is created in the folder of the DWG file which is being edited.
The creation of BAK files is controlled by the ISAVEBAK system variable.
If ISAVEBAK = 0 (zero) no BAK files are created.
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b) SV$ file
When automatic save is turned on, BricsCAD will automatically create a backup copy of your work at preset time intervals.
When the automatic save kicks in, BricsCAD saves the currently open drawing(s) as
The time interval (in minutes) at which the automatic save kicks in, is stored in the SAVETIME system variable.
BricsCAD restarts this interval timer whenever you save the drawing.
If SAVETIME = 0 (zero), the automatic save is turned off.
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The path to the folder where BricsCAD saves the temporary files is specified by the SAVEFILEPATH system variable. By default this is:
- C:Documents and Settings[Username]Local SettingsTemp (on Windows XP)
- C:Users[Username]AppDataLocalTemp (on Windows Vista and higher)
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Both the BAK and SV$ files can be used to recover work in case of problems such as a crash. There is a third file which only gets created in case of crash: it is a dwg file with a suffix '_recover.dwg' in documents folder. This file has the editing work in it up to the moment of the crash. The mechanism to create this file is not guaranteed to work however so the file is not always created.
Comments
The dialog of the _Block command has a section dedicated to the insertion point. I think you forgot to specify the correct point when you created your block.
Thanks. I think I figured it all out now. I use the Create Block from the Tools menu. It takes a little getting used to after using AC for so long.
Use RefEdit to edit a block: double click a block to start RefEdit. If not already open the Ref Edit toolbar displays. See the Command Reference on how to use RefEdit.
Save the block as a file . Open it as a drawing move your stuff so that the wanted insertpoint is at 0,0. Voila.
- edited September 2017
A wonderful LISP from Lee Mac to change the block base point quickly without entering the block/reference editor. I've used this in both AutoCAD and BricsCAD.
Lee Mac certainly creates a lot of great stuff. I was unaware of his utility, so had a manual way to do it.
My process is to move all the entities to the current insertion point.
1) Before editing the block, mark the current insertion point by attaching a line at that point (use the INS snap to obtain this).
2) Refedit the block
3) Move all the entites from your desired new insertion point, to the point you marked before.Note that any existing insertions of the block will all shift. Lee Mac's version offers you the option of keeping all the existing blocks in their current position.
-Joe
@btillman99 said:
the Bricscad for AutoCAD users manual and it says there is no block editor in BricscadMaybe mixing it up with Dynamic Blocks, which Brics can't create?
Also on Lee Mac's site is a program to add to and remove from a block. With various tools and tricks, I don't have to go into the block editor very often. Which is good because I find it unpleasant both in AutoCAD and BricsCAD.
- edited September 2017
I rely on it constantly -
each building plan view(s), sections, elevations is a Block, copied 4 or more times in Modelspace, rotated and aligned so that each of these views can be built up by firing Xlines as construction lines from what's already been created in other views and/or by copying linework between views.Double-click and Enter to Refedit Open any Block; work in it;
Add to Refedit any copied-across linework;
click to Refclose and Save.
Anything created in any of the views is easily re-used as guide or actual linework in any other, to progressivly build up the views in parallel process.It could perhaps be streamlined but is totally tolerable for the benefits of accuracy and system that it brings.
1917 x 1079 - 335K